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Skullinator
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Devlog
v0.2.78
October 31, 2024
by
moCronik
#devlog
Been learning and coding to improve what I know and have in the game. Mainly getting a basic setup with player movement and some other elements so I can build from there. Added controller support and...
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Skullinator Devlog
November 06, 2023
by
moCronik
#indie, #prototype, #2.5d
Hello, I'm moCronik and just getting into a new game engine because it seems much simpler to use than Unity that I was going with. Here is a first look at the 2.5d game my buddy Lefty and I are workin...
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