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Skullinator

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Devlog

  • v0.2.78
    October 31, 2024 by moCronik#devlog
    Been learning and coding to improve what I know and have in the game. Mainly getting a basic setup with player movement and some other elements so I can build from there. Added controller support and... Continue reading
  • Skullinator Devlog
    November 06, 2023 by moCronik#indie, #prototype, #2.5d
    Hello, I'm moCronik and just getting into a new game engine because it seems much simpler to use than Unity that I was going with. Here is a first look at the 2.5d game my buddy Lefty and I are workin... Continue reading
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